Developer Documentation

YOUR GATEWAY TO DEPLOY AND MANAGE GAME SERVERS

ODIN Fleet

Experience unparalleled server performance and ease of deployment with ODIN Fleet. Optimized for real-time, stateful game server hosting essential for world-building games and versatile enough for short-term, stateless server tasks typical in match-based games.

Powered by our global network

Leverage our global server network, optimized for real-time traffic: built on the back of more than 24 years of experience with hosting game and voice servers for gamers and the industry.

Key Features of ODIN Fleet

Explore the powerful features of ODIN Fleet designed to optimize your game server deployment and management.

No More Dev-Ops Needed

Don’t Babysit The Cloud + Simple Cost Management

No More Dev-Ops Needed
Flexible Server Platform

We support linux and windows games alike and don’t charge extra for Windows

Flexible Server Platform

… and much more

Unbeatable Price-Performance Ratio

We don’t charge the hidden service fees like IPs, traffic or storage.

Unbeatable Price-Performance Ratio
Rapid Scaling

Scale your game servers up and down in seconds manually or fully automatic via API and scripts.

Rapid Scaling
User Friendly & Easy To Handle Interface

Use our Dashboard, CLI or API to manage your game servers.

User Friendly & Easy To Handle Interface
Provide Server Image/Binaries

Easily provide server images or binaries for various use-cases.

Create Server Configuration

Define custom server configurations for development, production, or specific game types.

Deploy Server Configurations

Deploy server configurations at various locations and manage instances manually or via script.

Simple Cost Control

Leverage our simple to use cost control tools to optimize server usage and costs

Built-In Persistent Storage

Simply define folders for persistent storage and we’ll take care of the rest.

Logs and Stats

Utilize our intuitive dashboard to see server logs and detailed stats about resource consumption and traffic usage.

Configuration and Deployment

Follow these three simple steps to configure and deploy your game servers with ODIN Fleet.

Step 1: Provide Server Image/Binaries

Provide server binaries and create configurations for various use-cases such as development and production or specific game types.

Step 1: Provide Server Image/Binaries
Step 2: Create Server Configuration

Define deployment settings and deploy server configurations at various locations, either manually in the dashboard or via script.

Step 2: Create Server Configuration
Step 3: Deploy Server Configurations

Start any number of servers worldwide with our easy-to-use dashboard or API. Leverage our ODIN Fleet API/SDK to dynamically adjust the number of servers per location.

Step 3: Deploy Server Configurations

Odin’s Competitive Edge

Discover how ODIN stands out among the top voice SDKs in the industry.

ODIN FleetAWS, G-Cloud, AzureEdgegapPhotonUnity Game ServicesEpic Online Services
Hosting & Pricing
Global Server Network
Scalable Voice-Chat SDK
Dedicated Game Server Hosting
Exceptional Price-Performance Ratio
Transparent and Simple Pricing
Included Traffic at No Extra Cost
Compatible with Any Game Engine
User-Friendly Dashboard, CLI, and REST API
Seamless Integration with 4Netplayers.com Game Library
Comprehensive Support (Phone, Email, Discord)
Free Windows Support
Optimized for High-Performance UDP Traffic
Open-Source Development
Optimized for Ultra-Low Latency

Pricing

Utilize our global infrastructure and let us handle maintenance, scaling and operations.

Shared Resources
0,43€ Per vCPU Per Day

  • Billing is conducted monthly and is calculated from the highest number of concurrent instances recorded each day.
  • Best price-performance ratio
  • 2 GB of RAM included per vCPU (more on request)
  • Resources are shared
  • Best for price-sensitive applications
  • Traffic included free of charge
  • Simple pricing model, no hidden additional costs

    Dedicated Resources
    0,50€ Per vCPU Per Day

    • Billing is conducted monthly and is calculated from the highest number of concurrent instances recorded each day.
    • Exclusive resources for highest performance
    • 4 GB of RAM included per vCPU (more on request)
    • No resource sharing
    • Best for high-performance sensitive applications
    • Traffic included free of charge
    • Simple pricing model, no hidden additional costs

      Make a commitment and receive discounts

      Commitment
      Get Your Quote

      • Commit to at least 3 up to 36 months
      • Receive discounts up to 30%
      • Available for all locations
      • Custom server configurations (shared and dedicated) available

        Supported Platforms

        Different platforms, same code, equal performance. We support all major platforms, including iOS, Android, Windows, Mac, Linux, and more.

        Windows Windows Apple Apple Android Android PlayStation PlayStation Nintendo Switch Nintendo Switch XBox XBox Linux Linux Unity Unity Unreal Engine Unreal Engine