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Console Client

This is a very minimalistic console client written in C. Please note, that this example uses miniaudio to provide basic audio capture and playback functionality.

Minimalistic Console Client
/*
 * 4Players ODIN Minimal Client Example
 *
 * Usage: odin_minimal -r <room_id> -s <server_url> -k <access_key>
 */

#define MINIAUDIO_IMPLEMENTATION
#define __STDC_FORMAT_MACROS

#include <inttypes.h>
#include <math.h>
#include <stdio.h>

#include "argparse.h"
#include "miniaudio.h"
#include "odin.h"

OdinRoomHandle room;
OdinMediaStreamHandle input_stream;
OdinMediaStreamHandle output_streams[512];
size_t output_streams_len = 0;

/**
 * @brief Default room to join if none is specified.
 */
char *room_id = "default";

/**
 * @brief Default gateway/server to connect to if none is specified.
 */
char *server_url = "gateway.odin.4players.io";

/**
 * @brief Initial arbitrary user data to set for our own peer when joining the room (can be changed afterwards).
 */
char *user_data = "{\"name\":\"Console Client\"}";

/**
 * @brief Default user ID to use during authentication (usually refers to an existing record in your particular service).
 */
char *user_id = "My User ID";

/**
 * @brief Default access key to use if none is specified (using `NULL` will auto-generate one).
 */
char *access_key = NULL;

/**
 * @brief Default room token to use if none is specified (using `NULL` will auto-generate one).
 */
char *room_token = NULL;

/**
 * @brief Default audience for ODIN room tokens (use `OdinTokenAudience_Sfu` for on-premise setups without a gateway).
 */
int token_audience = OdinTokenAudience_Gateway;

/*
 * @brief Numeric index of the enumerated audio playback device to use (using `0` will pick the default device).
 */
int audio_output_device = 0;

/*
 * @brief Numeric index of the enumerated audio capture device to use (using `0` will pick the default device).
 */
int audio_input_device = 0;

/**
 * @brief Audio input configuration.
 */
OdinAudioStreamConfig audio_input_config = {
    .sample_rate = 48000,
    .channel_count = 1,
};

/**
 * @brief Audio output configuration.
 */
OdinAudioStreamConfig audio_output_config = {
    .sample_rate = 48000,
    .channel_count = 2,
};

/**
 * @brief Room audio processing configuration.
 */
OdinApmConfig apm_config = {
    .voice_activity_detection = true,
    .voice_activity_detection_attack_probability = 0.9,
    .voice_activity_detection_release_probability = 0.8,
    .volume_gate = false,
    .volume_gate_attack_loudness = -30,
    .volume_gate_release_loudness = -40,
    .echo_canceller = true,
    .high_pass_filter = false,
    .pre_amplifier = false,
    .noise_suppression_level = OdinNoiseSuppressionLevel_Moderate,
    .transient_suppressor = false,
    .gain_controller = true,
};

/**
 * @Brief Custom struct to store information about available audio devices from miniaudio.
 */
typedef struct
{
    ma_device_info *output_devices;
    ma_uint32 output_devices_count;
    ma_device_info *input_devices;
    ma_uint32 input_devices_count;
} AudioDeviceList;

/**
 * @brief Basic helper function to print formatted error messages to standard error I/O.
 *
 * @param error    ODIN error code to format
 * @param text     Custom string to use as error text prefix
 */
void print_error(OdinReturnCode error, const char *text)
{
    char buffer[512];
    odin_error_format(error, buffer, sizeof(buffer));
    fprintf(stderr, "%s; %s\n", text, buffer);
}

/**
 * @brief Basic helper function to get the internal media ID from a specified handle.
 *
 * @param handle    The media stream handle to get the ID from
 */
uint16_t get_media_id_from_handle(OdinMediaStreamHandle handle)
{
    uint16_t media_id;
    int error = odin_media_stream_media_id(handle, &media_id);
    return odin_is_error(error) ? 0 : media_id;
}

/**
 * @brief Basic helper function to get the room ID from a specified handle.
 *
 * @param handle    The room handle to get the ID from
 */
const char *get_room_id_from_handle(OdinRoomHandle handle)
{
    char room_id[512];
    int error = odin_room_id(handle, room_id, sizeof(room_id));
    return odin_is_error(error) ? NULL : strdup(room_id);
}

/**
 * @brief Returns a human-readable string representation for a specified connection state.
 *
 * @param state    The room connection state to translate
 */
const char *get_name_from_connection_state(OdinRoomConnectionState state)
{
    switch (state)
    {
    case OdinRoomConnectionState_Connecting:
        return "connecting";
    case OdinRoomConnectionState_Connected:
        return "connected";
    case OdinRoomConnectionState_Disconnecting:
        return "disconnecting";
    case OdinRoomConnectionState_Disconnected:
        return "disconnected";
    default:
        return "unknown";
    }
}

/**
 * @brief Returns a human-readable string representation for a specified connection state change reason.
 *
 * @param state    The room connection state change reason to translate
 */
const char *get_name_from_connection_state_change_reason(OdinRoomConnectionStateChangeReason reason)
{
    switch (reason)
    {
    case OdinRoomConnectionStateChangeReason_ClientRequested:
        return "client request";
    case OdinRoomConnectionStateChangeReason_ServerRequested:
        return "server request";
    case OdinRoomConnectionStateChangeReason_ConnectionLost:
        return "timeout";
    default:
        return "unknown";
    }
}

/**
 * @brief Reads an ODIN access key from the specified file.
 *
 * @param file_name     Name of the file to read
 * @param access_key    Buffer to store access key
 */
int read_access_key_file(const char *file_name, char *access_key)
{
    FILE *file;
    if (NULL == (file = fopen(file_name, "r")))
    {
        return -1;
    }
    fgets(access_key, 45, file);
    int error = ferror(file);
    fclose(file);
    return error;
}

/**
 * @brief Writes an ODIN access key to the specified file.
 *
 * @param file_name     Name of the file to write
 * @param access_key    The access key to write
 */
int write_access_key_file(const char *file_name, const char *access_key)
{
    FILE *file;
    if (NULL == (file = fopen(file_name, "w")))
    {
        return -1;
    }
    fputs(access_key, file);
    int error = ferror(file);
    fclose(file);
    return error;
}

/**
 * @brief Fills an `AudioDeviceList` struct with information about the available audio devices.
 *
 * @param devices      Pointer to a struct which will be filled with device information
 */
int fill_audio_devices(AudioDeviceList *devices)
{
    ma_context context;
    ma_device_info *output_devices;
    ma_uint32 output_devices_count;
    ma_device_info *input_devices;
    ma_uint32 input_devices_count;
    ma_result result = ma_context_init(NULL, 0, NULL, &context);
    if (result == MA_SUCCESS)
    {
        if ((result = ma_context_get_devices(&context, &output_devices, &output_devices_count, &input_devices, &input_devices_count)) == MA_SUCCESS)
        {
            devices->output_devices = (ma_device_info *)malloc(sizeof(ma_device_info) * output_devices_count);
            memcpy(devices->output_devices, output_devices, sizeof(ma_device_info) * output_devices_count);
            devices->output_devices_count = output_devices_count;
            devices->input_devices = (ma_device_info *)malloc(sizeof(ma_device_info) * input_devices_count);
            memcpy(devices->input_devices, input_devices, sizeof(ma_device_info) * input_devices_count);
            devices->input_devices_count = input_devices_count;
        }
        ma_context_uninit(&context);
    }
    return result;
}

/**
 * @brief Frees the memory allocated for the device info arrays in an `AudioDeviceList` struct.
 *
 * @param devices      Pointer to a struct which had its info arrays previously allocated with malloc
 */
void free_audio_devices(AudioDeviceList *devices)
{
    if (devices->output_devices != NULL)
    {
        free(devices->output_devices);
        devices->output_devices = NULL;
    }
    devices->output_devices_count = 0;
    if (devices->input_devices != NULL)
    {
        free(devices->input_devices);
        devices->input_devices = NULL;
    }
    devices->input_devices_count = 0;
}

/**
 * @brief Explicitly enables/disables a given boolean or leaves it untouched.
 *
 * @param option    The option value to change
 * @param action    What to do with the option (0 - disable, 1 - ignore, 2 - enable)
 */
void adjust_apm_option(bool *option, int action)
{
    *option = (action == 2) || (action == 1 && *option);
}

/**
 * @brief Adds a media stream to the global list of output streams.
 *
 * @param stream    ODIN media stream to insert
 */
void insert_output_stream(OdinMediaStreamHandle stream)
{
    output_streams[output_streams_len] = stream;
    output_streams_len += 1;
}

/**
 * @brief Removes a media stream from the global list of output stream and destroys it.
 *
 * @param index    Position of the ODIN media stream to remove
 */
void remove_output_stream(size_t index)
{
    output_streams_len -= 1;
    output_streams[index] = output_streams[output_streams_len];
    output_streams[output_streams_len] = 0;
}

/**
 * @brief Handler for ODIN room event callbacks.
 *
 * @param room     Handle identifier of the ODIN room that triggered the event
 * @param event    Pointer to ODIN event the be handled
 * @param data     Extra data pointer passed into `odin_room_set_event_callback`
 */
void handle_odin_event(OdinRoomHandle room, const OdinEvent *event, void *data)
{
    if (event->tag == OdinEvent_RoomConnectionStateChanged)
    {
        const char *connection_state_name = get_name_from_connection_state(event->room_connection_state_changed.state);
        const char *connection_state_reason = get_name_from_connection_state_change_reason(event->room_connection_state_changed.reason);

        // Print new room connection state to console
        printf("Connection state changed to '%s' due to %s\n", connection_state_name, connection_state_reason);

        // Handle connection timeouts and reconnects as we need to create a new input stream
        if (event->room_connection_state_changed.reason == OdinRoomConnectionStateChangeReason_ConnectionLost)
        {
            input_stream = 0;
            if (event->room_connection_state_changed.state == OdinRoomConnectionState_Connected)
            {
                input_stream = odin_audio_stream_create(audio_input_config);
                odin_room_add_media(room, input_stream);
            }
        }

        // Stop client if the room handle gets disconnected (e.g. due to room close, kick/ban or connection issues)
        if (event->room_connection_state_changed.state == OdinRoomConnectionState_Disconnected)
        {
            if (event->room_connection_state_changed.reason != OdinRoomConnectionStateChangeReason_ClientRequested)
            {
                exit(1);
            }
        }
    }
    else if (event->tag == OdinEvent_Joined)
    {
        const char *room_id = event->joined.room_id;
        const char *customer = event->joined.customer;
        const char *own_user_id = event->joined.own_user_id;
        uint64_t peer_id = event->joined.own_peer_id;

        // Print information about joined room to the console
        printf("Room '%s' owned by '%s' joined successfully as Peer(%" PRIu64 ") with user ID '%s'\n", room_id, customer, peer_id, own_user_id);
    }
    else if (event->tag == OdinEvent_PeerJoined)
    {
        const char *user_id = event->peer_joined.user_id;
        uint64_t peer_id = event->peer_joined.peer_id;
        size_t peer_user_data_len = event->peer_joined.peer_user_data_len;

        // Print information about the peer to the console
        printf("Peer(%" PRIu64 ") joined with user ID '%s'\n", peer_id, user_id);

        // Print information about the peers user data to the console
        printf("Peer(%" PRIu64 ") has user data with %zu bytes\n", peer_id, peer_user_data_len);
    }
    else if (event->tag == OdinEvent_PeerLeft)
    {
        uint64_t peer_id = event->peer_left.peer_id;

        // Walk through our global list of output streams and destroy the remaining ones owned by the peer just to be sure
        for (size_t i = 0; i < output_streams_len; ++i)
        {
            uint64_t stream_peer_id;
            odin_media_stream_peer_id(output_streams[i], &stream_peer_id);
            if (stream_peer_id == peer_id)
            {
                remove_output_stream(i);
            }
        }

        // Print information about the peer to the console
        printf("Peer(%" PRIu64 ") left\n", peer_id);
    }
    else if (event->tag == OdinEvent_PeerUserDataChanged)
    {
        uint64_t peer_id = event->peer_user_data_changed.peer_id;
        size_t peer_user_data_len = event->peer_user_data_changed.peer_user_data_len;

        // Print information about the peers user data to the console
        printf("Peer(%" PRIu64 ") user data updated with %zu bytes\n", peer_id, peer_user_data_len);
    }
    else if (event->tag == OdinEvent_MediaAdded)
    {
        uint64_t peer_id = event->media_added.peer_id;
        uint16_t media_id = get_media_id_from_handle(event->media_added.media_handle);

        // Add the new output stream to our global list for later playback mixing
        insert_output_stream(event->media_added.media_handle);

        // Print information about the media to the console
        printf("Media(%d) added by Peer(%" PRIu64 ")\n", media_id, peer_id);
    }
    else if (event->tag == OdinEvent_MediaRemoved)
    {
        uint64_t peer_id = event->media_removed.peer_id;
        uint16_t media_id = get_media_id_from_handle(event->media_removed.media_handle);

        // Find the output stream in our global list and destroy it
        for (size_t i = 0; i < output_streams_len; ++i)
        {
            if (output_streams[i] == event->media_removed.media_handle)
            {
                remove_output_stream(i);
                break;
            }
        }

        // Print information about the media to the console
        printf("Media(%d) removed by Peer(%" PRIu64 ")\n", media_id, peer_id);
    }
    else if (event->tag == OdinEvent_MediaActiveStateChanged)
    {
        uint16_t media_id = get_media_id_from_handle(event->media_active_state_changed.media_handle);
        uint64_t peer_id = event->media_active_state_changed.peer_id;
        const char *state = event->media_active_state_changed.active ? "started" : "stopped";

        // Print information about the media activity update to the console
        printf("Peer(%" PRIu64 ") %s sending data on Media(%d)\n", peer_id, state, media_id);
    }
}

/**
 * @brief Handler for miniaudio callbacks fired whenever data is ready to be delivered to or from the device.
 *
 * @param device         Pointer to the relevant input/output device
 * @param output         Pointer to output buffer that will receive audio data for playback
 * @param input          Pointer to the buffer containing input data from a recording device
 * @param frame_count    Number of PCM frames to process
 */
void handle_audio_data(ma_device *device, void *output, const void *input, ma_uint32 frame_count)
{
    if (device->type == ma_device_type_capture && input_stream)
    {
        // Push audio buffer from miniaudio callback to ODIN input stream
        int sample_count = frame_count * device->capture.channels;
        odin_audio_push_data(input_stream, input, sample_count);
    }
    else if (device->type == ma_device_type_playback && output_streams_len)
    {
        // Mix data from available ODIN output streams into the miniaudio output buffer
        int sample_count = frame_count * device->playback.channels;
        odin_audio_mix_streams(room, output_streams, output_streams_len, output, sample_count);
    }
}

/**
 * @brief Prints the ODIN core SDK version and terminates the program.
 *
 * @param self           Pointer to the argparse struct
 * @param option         Pointer to the argparse option struct
 */
int cmd_show_version(struct argparse *self, const struct argparse_option *option)
{
    printf("%s\n", ODIN_VERSION);
    exit(0);
}

/**
 * @brief Prints a list of available audio devices and terminates the program.
 *
 * @param self           Pointer to the argparse struct
 * @param option         Pointer to the argparse option struct
 */
int cmd_list_audio_devices(struct argparse *self, const struct argparse_option *option)
{
    AudioDeviceList audio_devices;
    if (fill_audio_devices(&audio_devices) != MA_SUCCESS)
    {
        printf("Failed to retrieve audio device information\n");
        exit(1);
    }
    printf("Playback Devices\n");
    for (int i = 0; i < audio_devices.output_devices_count; ++i)
    {
        printf("    %u: %s\n", i + 1, audio_devices.output_devices[i].name);
    }
    printf("\n");
    printf("Capture Devices\n");
    for (int i = 0; i < audio_devices.input_devices_count; ++i)
    {
        printf("    %u: %s\n", i + 1, audio_devices.input_devices[i].name);
    }
    printf("\n");
    free_audio_devices(&audio_devices);
    exit(0);
}

/**
 * @brief The entry point of the program.
 *
 * @param argc           The number of command-line arguments passed to the program
 * @param argv           An array of pointers to strings, where each string is one of the command-line arguments
 */
int main(int argc, const char *argv[])
{
    char gen_access_key[128];
    char gen_room_token[512];
    ma_device input_device;
    ma_device output_device;
    AudioDeviceList devices;
    OdinReturnCode error;

    /*
     * Use miniaudio to retrieve a list of available audio devices
     */
    if (fill_audio_devices(&devices) != MA_SUCCESS)
    {
        printf("Failed to retrieve audio device information\n");
        return 1;
    }

    /**
     * Parse optional command-line arguments nd adjust settings accordingly
     *
     * Rules for boolean arguments:
     *  0 = Explicitly disable
     *  1 = No change
     *  2 = Explicitly enable
     */
    static const char *const usages[] = {
        "odin_minimal [options]",
        NULL,
    };
    int opt_apm_use_voice_activity_detection = 1;
    int opt_apm_use_volume_gate = 1;
    int opt_apm_use_echo_canceller = 1;
    int opt_apm_use_high_pass_filter = 1;
    int opt_apm_use_pre_amplifier = 1;
    int opt_apm_use_transient_suppressor = 1;
    int opt_apm_use_gain_controller = 1;
    int opt_apm_noise_suppression_level = apm_config.noise_suppression_level;
    struct argparse argparse;
    struct argparse_option options[] = {
        OPT_HELP(),
        OPT_BOOLEAN('v', "version", NULL, "show version number and exit", cmd_show_version, 0, OPT_NONEG),
        OPT_STRING('r', "room-id", &room_id, "room to join (default: default)", NULL, 0, 0),
        OPT_STRING('s', "server-url", &server_url, "server url (default: gateway.odin.4players.io)", NULL, 0, 0),
        OPT_STRING('d', "peer-user-data", &user_data, "peer user data to set when joining the room", NULL, 0, 0),
        OPT_GROUP("Authorization"),
        OPT_STRING('t', "room-token", &room_token, "room token to use for authorization", NULL, 0, 0),
        OPT_STRING('k', "access-key", &access_key, "access key to use for local token generation", NULL, 0, 0),
        OPT_STRING('u', "user-id", &user_id, "identifier to use for local token generation", NULL, 0, 0),
        OPT_BOOLEAN('b', "bypass-gateway", &token_audience, "bypass gateway and connect to sfu directly", NULL, 0, OPT_NONEG),
        OPT_GROUP("Audio Devices"),
        OPT_BOOLEAN('a', "audio-devices", NULL, "show available audio devices and exit", cmd_list_audio_devices, 0, OPT_NONEG),
        OPT_INTEGER('\0', "output-device", &audio_output_device, "playback device to use", NULL, 0, 0),
        OPT_INTEGER('\0', "output-sample-rate", &audio_output_config.sample_rate, "playback sample rate in Hz", NULL, 0, 0),
        OPT_INTEGER('\0', "output-channel-count", &audio_output_config.channel_count, "playback channel count (1-2)", NULL, 0, 0),
        OPT_INTEGER('\0', "input-device", &audio_input_device, "capture device to use", NULL, 0, 0),
        OPT_INTEGER('\0', "input-sample-rate", &audio_input_config.sample_rate, "capture sample rate in Hz", NULL, 0, 0),
        OPT_INTEGER('\0', "input-channel-count", &audio_input_config.channel_count, "capture channel count (1-2)", NULL, 0, 0),
        OPT_GROUP("Audio Processing"),
        OPT_BOOLEAN('\0', "voice-activity-detection", &opt_apm_use_voice_activity_detection, "enable or disable speech detection algorithm", NULL, 0, 0),
        OPT_BOOLEAN('\0', "volume-gate", &opt_apm_use_volume_gate, "enable or disable input volume gate", NULL, 0, 0),
        OPT_FLOAT('\0', "volume-gate-dbfs-attack", &apm_config.volume_gate_attack_loudness, "input volume (dbFS) for gate to engage", NULL, 0, 0),
        OPT_FLOAT('\0', "volume-gate-dbfs-release", &apm_config.volume_gate_release_loudness, "input volume (dbFS) for gate to disengage", NULL, 0, 0),
        OPT_INTEGER('\0', "noise-suppression-level", &opt_apm_noise_suppression_level, "aggressiveness of noise suppression (0-5)", NULL, 0, 0),
        OPT_BOOLEAN('\0', "echo-canceller", &opt_apm_use_echo_canceller, "enable or disable echo cancellation", NULL, 0, 0),
        OPT_BOOLEAN('\0', "high-pass-filter", &opt_apm_use_high_pass_filter, "enable or disable high-pass filtering", NULL, 0, 0),
        OPT_BOOLEAN('\0', "pre-amplifier", &opt_apm_use_pre_amplifier, "enable or disable pre-amplification", NULL, 0, 0),
        OPT_BOOLEAN('\0', "transient-suppressor", &opt_apm_use_transient_suppressor, "enable or disable transient suppression", NULL, 0, 0),
        OPT_BOOLEAN('\0', "gain-controller", &opt_apm_use_gain_controller, "enable or disable automatic gain control", NULL, 0, 0),
        OPT_END(),
    };
    argparse_init(&argparse, options, usages, 0);
    argparse_describe(&argparse, "\n4Players ODIN Minimal Client Example", "\nUse the 'no-' prefix to explicitly disable options (e.g. --no-volume-gate).\n");
    argparse_parse(&argparse, argc, argv);
    adjust_apm_option(&apm_config.voice_activity_detection, opt_apm_use_voice_activity_detection);
    adjust_apm_option(&apm_config.volume_gate, opt_apm_use_volume_gate);
    adjust_apm_option(&apm_config.echo_canceller, opt_apm_use_echo_canceller);
    adjust_apm_option(&apm_config.high_pass_filter, opt_apm_use_high_pass_filter);
    adjust_apm_option(&apm_config.transient_suppressor, opt_apm_use_transient_suppressor);
    adjust_apm_option(&apm_config.gain_controller, opt_apm_use_gain_controller);
    apm_config.noise_suppression_level = fmax(OdinNoiseSuppressionLevel_None, fmin(OdinNoiseSuppressionLevel_VeryHigh, opt_apm_noise_suppression_level));
    audio_output_config.sample_rate = fmax(8000, fmin(192000, audio_output_config.sample_rate));
    audio_output_config.channel_count = fmax(1, fmin(2, audio_output_config.channel_count));
    audio_output_device = fmax(0, fmin(devices.output_devices_count, audio_output_device));
    audio_input_config.sample_rate = fmax(8000, fmin(192000, audio_input_config.sample_rate));
    audio_input_config.channel_count = fmax(1, fmin(2, audio_input_config.channel_count));
    audio_input_device = fmax(0, fmin(devices.input_devices_count, audio_input_device));

    /*
     * Configure and startup miniaudio output device
     */
    ma_device_config output_config = ma_device_config_init(ma_device_type_playback);
    if (audio_output_device > 0)
    {
        output_config.playback.pDeviceID = &devices.output_devices[audio_output_device - 1].id;
    }
    output_config.playback.format = ma_format_f32;
    output_config.playback.channels = audio_output_config.channel_count;
    output_config.sampleRate = audio_output_config.sample_rate;
    output_config.dataCallback = handle_audio_data;
    ma_device_init(NULL, &output_config, &output_device);
    if (ma_device_start(&output_device) != MA_SUCCESS)
    {
        fprintf(stderr, "Failed to open playback device\n");
        ma_device_uninit(&output_device);
    }
    else
    {
        printf("Using playback device '%s'\n", output_device.playback.name);
    }

    /*
     * Configure and startup miniaudio input device
     */
    ma_device_config input_config = ma_device_config_init(ma_device_type_capture);
    if (audio_input_device > 0)
    {
        input_config.capture.pDeviceID = &devices.input_devices[audio_input_device - 1].id;
    }
    input_config.capture.format = ma_format_f32;
    input_config.capture.channels = audio_input_config.channel_count;
    input_config.sampleRate = audio_input_config.sample_rate;
    input_config.dataCallback = handle_audio_data;
    ma_device_init(NULL, &input_config, &input_device);
    if (ma_device_start(&input_device) != MA_SUCCESS)
    {
        fprintf(stderr, "Failed to open capture device\n");
        ma_device_uninit(&input_device);
    }
    else
    {
        printf("Using capture device '%s'\n", input_device.capture.name);
    }

    /*
     * Generate a room token (JWT) to authenticate and join an ODIN room
     *
     * ===== IMPORTANT =====
     * Token generation should always be done on the server side, to prevent sensitive information from being leaked to
     * unauthorized parties. This functionality is provided for testing and demonstration purposes only in this client.
     *
     * Your access key is the unique authentication key to be used to generate room tokens for accessing the ODIN
     * server network. Think of it as your individual username and password combination all wrapped up into a single
     * non-comprehendible string of characters, and treat it with the same respect.
     *
     * Production code should NEVER generate tokens or contain your access key on the client side!
     */
    if (room_token == NULL)
    {
        if (access_key == NULL)
        {
            if (0 != read_access_key_file("odin_access_key", gen_access_key))
            {
                odin_access_key_generate(gen_access_key, sizeof(gen_access_key));
                write_access_key_file("odin_access_key", gen_access_key);
            }
            access_key = gen_access_key;
            printf("Using access key '%s' for testing\n", access_key);
        }

        OdinTokenGenerator *generator = odin_token_generator_create(access_key);
        if (!generator)
        {
            fprintf(stderr, "Failed to initialize token generator; invalid access key\n");
            return 1;
        }

        OdinTokenOptions token_options = {
            .customer = "<no customer>",
            .audience = token_audience,
            .lifetime = 300,
        };
        error = odin_token_generator_create_token_ex(generator, room_id, user_id, &token_options, gen_room_token, sizeof(gen_room_token));
        if (odin_is_error(error))
        {
            print_error(error, "Failed to generate room token");
            return 1;
        }
        room_token = gen_room_token;

        odin_token_generator_destroy(generator);
    }

    /*
     * Initialize the ODIN runtime based on the global output config
     */
    printf("Initializing ODIN runtime %s\n", ODIN_VERSION);
    odin_startup_ex(ODIN_VERSION, audio_output_config);

    /*
     * Create a new local ODIN room handle in an unconnected state
     */
    room = odin_room_create();

    /*
     * Set a handler for ODIN events
     */
    error = odin_room_set_event_callback(room, handle_odin_event, NULL);
    if (odin_is_error(error))
    {
        print_error(error, "Failed to set room event callback");
    }

    /*
     * Set some initial user data for our peer
     */
    error = odin_room_update_peer_user_data(room, (uint8_t *)user_data, strlen(user_data));
    if (odin_is_error(error))
    {
        print_error(error, "Failed to set user data");
    }

    /*
     * Apply audio processing configuration for the room
     */
    error = odin_room_configure_apm(room, apm_config);
    if (odin_is_error(error))
    {
        print_error(error, "Failed to configure room audio processing options");
        return 1;
    }

    /*
     * Establish a connection to the ODIN network and join the specified room
     */
    printf("Joining room '%s' using '%s'\n", room_id, server_url);
    error = odin_room_join(room, server_url, room_token);
    if (odin_is_error(error))
    {
        print_error(error, "Failed to join room");
        return 1;
    }

    /*
     * Create a new local input audio stream handle based on the global input config
     */
    input_stream = odin_audio_stream_create(audio_input_config);

    /*
     * Add input audio stream to room which is effectively enabling the microphone input
     */
    error = odin_room_add_media(room, input_stream);
    if (odin_is_error(error))
    {
        print_error(error, "Failed to add media stream");
        return 1;
    }

    /*
     * Wait for user input
     */
    printf("\n--- Press RETURN to leave room and exit ---\n");
    getchar();

    /*
     * Shutdown miniaudio input/output devices
     */
    ma_device_uninit(&input_device);
    ma_device_uninit(&output_device);

    /*
     * Cleanup list of previously retrieved audio devices
     */
    free_audio_devices(&devices);

    /*
     * Destroy the input audio stream.
     */
    odin_media_stream_destroy(input_stream);

    /*
     * Leave the room and close the connection
     */
    printf("Leaving room '%s' and closing connection to server\n", room_id);
    odin_room_close(room);
    printf("Connection closed\n");

    /*
     * Release the room handle
     */
    odin_room_destroy(room);

    /*
     * Shutdown the ODIN runtime
     */
    odin_shutdown();

    return 0;
}

You can find the full project for this example on GitHub.

Using the Test Client

The test client accepts several arguments to control its functions, but the following three options are particularly crucial for its intended purpose:

odin_minimal -r <room_id> -k <access_key> -s <server_url>

The -r argument (or --room-id) is used to specify the name of the room to join. If no room name is provided, the client will automatically join a room called default.

The -k argument (or --access-key) is used to specify an access key for generating tokens. If no access key is provided, the test client will auto-generate a key and display it in the console. An access key is a unique authentication key used to generate room tokens for accessing the 4Players ODIN server network. It is important to use the same access key for all clients that wish to join the same ODIN room. For more information about access keys, please refer to our documentation.

The -s argument (or --server-url) allows you to specify an alternate ODIN server address. This address can be either the URL to an ODIN gateway or an ODIN server. You may need to specify an alternate server if you are hosting your own fleet of ODIN servers. If you do not specify an ODIN server URL, the test client will use the default gateway, which is located at https://gateway.odin.4players.io.

Note: You can use the --help argument to get a full list of options provided by the console client.