An advanced integration of ODIN into a multiplayer project featuring spatial audio with occlusion and environmental effects! Runnable ready for download and source code is also available.
Download and test our PUN based multiplayer playroom sample built with Unity. We provide all the source-code in our Github
repository. The sample also features many scripts for audio effects like damping and general bookkeeping stuff.
In this sample game you run around a nice looking neighborhood and can talk to other players with 3D positional
voice and a walkie-talkie in multiple channels. We also feature a web-based commander that you can use to interact
with players directly from your browser.
A simple but fun old style FPS shooter on desert style maps - made in Unity. ODIN 3D positional voice is integrated so that you can
talk to other players with voice or radio broadcast. Have fun!
ODIN features a simple but powerful token system for permission handling. There is no need for complex
authentication system. ODINs token system can be integrated into existing authentication systems with ease. This
sample shows how this is done and how to issue tokens for authentication.
Learn how to build a simple C command line client that you can use for testing and advanced features on Windows, Linux
and macOS. We provide a full example in our Github repository and share the code with you.